Hello! Kill Screen is looking for research associates.

Research associates are the first line of defense of Kill Screen's strategy and content offering. Associates are broken into a variety of domains that help us stay educated on games, play and interactivity. Associates conduct research, brainstorm, write, and help guide our thinking.

And it's worth noting, we're not "gamers" at Kill Screen, although we love games and play! So if you have a stereotype of who belongs at a game company or are worried that you don't play enough, don't worry. There's no Super Mario Kart test. We just want someone who sees the same potential and possibility for games as we do.

What we're looking for:

This is a position meant to train young researchers on how a day-to-day media and creative services operation works. You'll be researching one of our big tentpoles -- games/play, esports, VR/AR, and/or PC Gaming. We're much more interested in hiring curious individuals than just "gamers," and even if you do like play, we're just as interested in your interests outside of games than those within them. You'll work alongside and learn from the CEO.

What you'll do:

  • Scour the landscape of play and interactivity in search of new ideas
  • Produce a weekly report on your subject area
  • Identify current and future trends
  • Research for client projects as assigned


  • Associates rotate on a renewable 3-month term.
  • This is paid at $20/hour.
  • This is not a writing fellowship. If you're interest is in writing, we'd encourage looking at another opportunity.
  • We're looking for a minimum commitment of 4 hours a week.

About us:

Kill Screen is a media and creative services company that inspires a life well-played.

We know all things interactive from virtual reality to esports to game development. As a content strategy and development house, our past and present clients include GE, Intel, PBS, MoMA, Warby Parker and more.  We've worked with brands and agencies to help them unlock the power of play and we’re big believers in how story can transform the way you speak to your audience.

As an editorial house, Kill Screen publishes a website and a magazine of the same name as well as Versions, our virtual reality culture property. We produce events such as the groundbreaking Arcade at the Museum of Modern Art and the Kill Screen Festival which Mashable called “the TED of videogames.” The New Yorker called us "the McSweeney's of interactive media" and TIME said the writing was so "polished that they might help convince doubters that games are worth taking seriously."

Kill Screen is an equal opportunity employer and is committed to building a safe, inclusive environment for people of all backgrounds. Everyone is encouraged to apply, including women, LGBTQ people, people of color and people with disabilities.